Tag: Miasta Dzikich Krajów

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  • Miasto Tarantis

    *Technological Level*: rockets, glasses, Damascus steel (finest masterwork items) *Average Citizen*: The average Tarantian is a human Gishmesh tribesmen. Most are merchants and are as civilized as those in any of the other city states. *Ruler*: Atar …

  • Tula, Miasto Czarodziejów

    *Technological Level*: telescope, calculus, sextant *Average Citizen*: The average citizen is of any race and is most likely a specialist wizard, many are also expert craftsmen. This is a strange city, as a citizen is nearly as likely as not to be a …

  • Miasto Valon

    *Technological Level*: hourglass, stagecoach, bastard sword *Average Citizen*: Citizens in the port district are most likely craftsmen with some rudimentary skills in sorcery. In the other sections of the city, most citizens that are Avalonians have …

  • Important Cities and Towns

    The following cities, while not as substantial as the six major city states above, are nevertheless very important - for many different reasons. Some, while small, have an important history or resource. Others are important for their sheer size. Still …

  • Actun

    Actun is home for the majority of the elves in this region of the Wilderlands. It is an ancient city predating the foundation of Antil, the City State, and Viridstan. Actun rulers use elven lore and magic to keep the region free of control from either …

  • Antil

    The Temple of Shang-Ta the sky god dominates Antil. The customs and rites of the faith of Shang-Ta permeate the daily life of the town. The King is but a servant of the god and is oath bound to obey the dictates of his priests. Adherents of Shang-Ta …

  • Armagh

    Armagh is the seat of the Skandik island kingdom of Brezal Isle. The kingdom is ruled by the druid, Dunbarin, in the name of his brother, King Darin. Dunbarin is a cruel and despotic governor. Armagh is a large fishing village. It sees frequent visits by …

  • Bisgen

    Bisgen was established several thousand years ago by a wandering tribe of Altanian nomads. Parre, the current ruler, is known as one of the traitor barons in the court of the Overlord. She rules over a prosperous small town made rich by continuing trade …

  • Blackspell

    Located on a bluff overlooking the bay, the halfling village of Blackspell has grown since the first group of halflings settled here many generations ago. The natural shelter provided by a small harbor has allowed it to prosper as a center of trade and …

  • Borsippa

    The capitol of the Jarmeer Province north of Tarantis, Borsippa is home to many of the Paldorian tribesmen. The village is the home of the present Sultan of Jarmeer, Adbar Olana.

  • Breem

    This village near the center of the Dark Woods is the hub of Elven society in the region. It supplies the garrison that patrols the surrounding woods to keep them safe from would be defilers. The elves market herbs, flowers, staffs, bows, arrows and …

  • Bress

    The Irminsul Forest is home to many a strange sight and probably none more so than the band of dwarves that make up the core of the village of Bress. Far away from their usual mountainous homes, these hardy dwarves were drawn here at the behest of an …

  • Bridshin

    Three huge rock formations mark the end of the navigable portion of Quicksake River. Bridshin sits in the shadows of those rocks and is the furthest merchant town that barges and ships sailing the River Quicksake can visit. The town is reportedly ruled by …

  • Byrny

    Named for the Lawful Good fighter, Byrny, who led settlers into the area in 2881 BCCC, the town has always been plagued by nearby orcs. Rich deposits of iron were discovered nearby and the village’s technology was improved. Iron mining and the working of …

  • Caer Cadwen

    Caer Cadwen is the capitol of the Effernath Province under the rule of Viridistan. The Shah of the Province, Shaw Satyrbis, rules with an iron hand and all dissidents and malcontents are ruthlessly hanged or tortured. Satyrbis gets along well with the …

  • Chim

    Chim is a busy seacoast settlement, noted for its location on the Devilstongue Peninsula, the fact that it is one of the few settlements in the region and for the fact that its occupants are mostly dwarves. The city was long ago one of the cities of …

  • Croy

    Croy is the capital - and only major city - of a small island kingdom of Skandiks. King Melrik of Croy is only nominally allied with the Skandik Warlord of Ossary and does not join in his raids on the Overlord’s fleets. Called the Seat of Sages, Scholars’ …

  • Damkina

    The free-market at Damkina was established on this strategic river isle by a long-forgotten empire, most likely Kelnore, and its traditions have been carried down through thousands of years. The market remains one of the key economic and cultural forces …

  • Dorel

    Dorel is small but quite famous for it’s _magicum_ mine. Low production has kept the price high for the last two centuries. The entrance is kept a well-guarded secret and guards are always on duty behind the locked gate.

  • Dragonsaddle

    Dragonsaddle is the “Gate of the Highlands,” the place where lowland merchants come to buy dwarven weapons and goods, gnomish jewelry and more.

  • Dragonscar

    A thriving port-market village, founded by a group of Skandik master craftsmen who were shipwrecked on the island hundreds of years ago. Thought they do not exhibit the warlike tendencies of most Skandiks, they inadvertently wiped out most of the nearby …

  • Flaking

    Flaking was established several hundred years ago as a small outpost for merchants out of Viridstan where they can stock and repair their ships. Since then it has grown into a small town. The primary industry is still the repair and building of ships. …

  • Greenwax

    Greenwax is built next to the ruins of an ancient walled city, against one nearly intact outer wall. The ancient city was known as Satur - the southern-most city of the Orichalan Dragon Lords, companion city to Sotur in the north, which now lies in ruins. …

  • Grimlon

    Grimlon is the capitol of Gommorath Province and is ruled by Shah Drong Dirkahl. The Shah is an old and very wise man. Grimlon is a strongly fortified castle perched on a hill, having stood for centuries as a safe resting spot midway on the East-West …

  • Grindwell

    Grindwell sits at the mouth of the Teithoir River. The heavy depositing of silt by the mouth of the river threatens to divert the stream and flood Grindwell. A wide variety of minerals and components precious to alchemists are sold at the local market as …

  • Grita Heath

    This tiny village is not shown on the map, though it is located just north of the west end of the Witches’ Court Marshes. This village is notable for three reasons: first, it is right next to the Witches’ Court Marshes, which itself is notable; second, it …

  • Holy Cities, The

    Deep in the Oppressing Sands beyond the Patchwork Desert is a ring of desert oases that helps to support a strong culture based on Mycretian beliefs. Beneath the five oasis villages lie caverns of subterranean lakes and endless tunnels where the …

  • Kauran

    Kauran was established over two thousands years ago with the aid of the elves from a nearby town. The people settling Kauran followed the Druidic faith and established the nearby Grove of Whetwyd as their holiest site. When the Skandiks came to these …

  • Lenap (miasteczko)

    Though considered a backwater colonial town by the Kelnore Empire that founded it, Lenap is the largest and most prosperous town and port in the region, its market the destination for much of the goods and raw material of this part of the continent. …

  • Longbottle

    The seat of Elven power in the Sea of the Five Winds, and an important market village, the Elven Queen Gerdana holds court here. Gerdana has held power here for the last 230 years as high Queen. They have a small squadron of long boats used to protect …

  • Ludgates

    The Amiondel are elves who delved too far into uncovering the secrets of the earth and now desire not to work with the earth but to master it. Followers of the evil god Natch Ur, the leaders of the Amiondel arrived one hundred years ago on the southern …

  • Malikarr

    The capital of Thrinakia Isle - one of the Isles of Pokrantil in the Uther Pentwegern Sea - Malikarr is a trading center specializing in exotic plants, insects, animals and potions. Malikarr is known widely as the Capital of Alchemy, and for several …

  • Millo Fortress

    Millo Fortress is the capitol of Shardis Provence and is ruled by Shah Paharrib Fu. Millo Fortress is an ancient stronghold designed as the First Line of Defense against unruly Desert People and Berserkers. It is now a way station on the road to the …

  • Modron

    Modron (Maw-drun) was once a thriving port city whose inhabitants worshipped Modron, the Goddess of Rivers, and Proteus, the Shepherd of Neptune. Legends tell of merchant ships arriving from Tarantis and even far off Karak. The men of the city also traded …

  • Mysk

    Mysk is Antil's southernmost outpost and a trade market for goods between Actun, Antil and the lands surrounding the Sea of Five Winds, including Viridstan. Mysk was established 350 years ago after an incident with foreigners at Antil caused the death of …

  • Onhir

    The elves of Onhir are renowned for their craftsmanship in gems and jewelry. The adjacent Fogbound Forest has over a dozen small sites where the elves mine quartz, citrine, amethyst and aquamarine. The rangers and warriors of Onhir patrol the forest …

  • Ossary

    Ossary is situated on the Pagan Coast south of Sea Rune and is the seat of power of the cruel Skandik Warlord, Alkazed. Originally named Ossyr Lee, the city was renamed when it was captured in the early 23rd century by raiding Skandiks. The Skandiks now …

  • Renth

    The western shores of the Straits of Maerstag are lush with hemp and flax. For thousands of years the village of Renth has created the ropes, sails and other rigging needed for the elven swan ships. Ships made in the Great Forest, Actun, Serpeant Little …

  • Revelshire

    Revelshire was founded due to the desire of the elves to be near - and to protect - Najelsthirt, a treant, whose name means "Revelroot" when translated into the Common tongue. They built the graceful Revel Tower to protect him, as well as the city. This …

  • Sacred Rock

    Sacred Rock is an extremely crowded town. Built on the mouth of the River Quicksake as a companion to nearby Silvership Castle, there is little room for construction. Houses are often built atop each other, or into the side of the mountain, creating …

  • Sae Laamer

    The very rich and beautiful abode of the merfolk is located deep in the treacherous sea of the Trident Gulf between the islands of Tric and Trac - islands with their own unsavory reputation. The city has been ruled for several centuries by Queen Deleamaka …

  • Sea Rune

    Over three thousand years ago, Amazon Shield Maidens wandered into Sea Rune and discovered its ancient harbor, obviously not of natural origin. Named for the statue at the center of the harbor and the poem to the sea inscribed on it in Markrab runes, Sea …

  • Sotur

    Sotur was once the northernmost city of the Dragon Empire of the Orichalans, the companion city to Satur (which is now named Greenwax, located on the southern tip of the Pazidan Peninsula). The city has fallen to ruin since the majority of its structures …

  • Sunev

    Located on Mantero Isle, Sunev is surrounded by high walls and has a well protected harbor. The legendary founder of the town, Lord Memnon, lies entombed in the gigantic Ziggurat which also serves as a temple for his priesthood. Although often wracked by …

  • Tak Shire

    Located between trolls and quarrelsome pigherders, Tak Shire is nestled in barren hills around Geyser Spring, the source of the Upper Stickthorn, and is the capitol of Thygamus Province under control of the Emperor at Viridistan. The province is ruled by …

  • Targnol Port

    Targnol Port is the capitol of the Lyoophiath Province and is ruled by Shah Abdu Inslar, a very strong fighter with a sly streak who enjoys warring about the countryside. Targnol Port is a large town of disreputable character and unseemly habits. Most of …

  • Tarsa

    Tarsa lies in a clearing deep within the Iminsul Forest and provides a centralized place for the mostly elven population of the forest to meet and trade. The majority of supplies brought into this town are by a small group of trusted merchants that travel …

  • Tegel

    Tegel is the market for the farms in the area. It is currently ruled by Ternelmor, the mayor and leader of the militia. The reason for mentioning Tegel, however, is for its famous Tegel Manor. Tegel was once ruled by the Rump family, whose family crest - …

  • Tell Qa

    Qa is the capitol of Smyrsis Province - probably the most difficult of the provinces to control - and its ruler, Shah Kijdawr Aenekosii, is only in the position because of his great competence. An enemy to all that is evil, the Shah keeps troublemakers in …

  • Thunderhold

    The dwarves of Thunderhold were driven out of their ancestral home in the Majestic Fastness, deep in the Majestic Mountains, 400 years ago by the dragon Analegorn and his young. The dwarves journeyed north to the Sunstone Caverns, rumored to possess a …

  • Warwik

    Founded in 3227 BCCC by exiled nobles from the City State after their attempt to wrest control of the Senate from the Overlord was crushed by the Overlord and his assassins, Warwik was built on the ruins of a coastal city burned long ago (1789 BCCC) by a …

  • Wenglor

    The town of Wenglor is nestled in one of the few clear passages around the northern edges of the Forbidden Forest. It best known for fine silver items crafted by elves over the centuries. Only the local dwarves know where the actual silver mine is as they …

  • Wortess

    The ill-tempered folk of this village produce fine fishing boats, but need a steady supply of pitch for the manufacture of these vessels. Whales love the waters just offshore, but many of them have begun to wash ashore, torn by the teeth of some unknown, …

  • Yakin Ley

    This town is strange in that its main occupants are hill giants. The hill giants of the Brotbuckle Clan of Yakin Ley are a warty, blubbery and shy sort, preferring not to interfere with humans. However, if they can get away with something, they will …

  • Zothay

    When the Skandiks arrived at Ossary over a thousand years ago, Zothay was a small fishing village. After the town of Kauran joined the Warlord at Ossary, the entire coastline southward felt the repeated raids of the Skandiks. Embolden by the goddess …

  • Lightelf

    Lightelf is actually a town of gnomes - one of the few in the Wilderlands. Lightelf was so named for a vision seen by one of its founding leaders. The gnomes of Lightelf cut timber and sell it to the nearby Skandiks.

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