The central lands of Rhadamanthia are temperate of clime, the warm seas of the central Wilderlands and ancient weather magics most arcane having kept back the brunt of the ice from the north, even during the coldest period long millennia ago. The ever warming regions are home to countless civilizations, ranging from mere bands of savage Cavemen (either rising from eons of ape-like sentience or declining from ages of decadence) to millennia-old civilizations such as Viridistan, Ghinor, the demi-giant kingdoms, or Karak, which claims (perhaps rightly) an unbroken chain of civilization thirty millennia long.

Ziemie Wielkoludów (do odkrycia przez graczy)

Nieskończona Pustynia (do odkrycia przez graczy)

Dzikie Kraje:

Królestwo Karak: (do odkrycia przez graczy)


[D&D 5 & ACKS] Wieczni wojownicy clutterbane_1 clutterbane_1