Rahnulf

wilk towarzyszący Shillen

Description:

Medium beast, chaotic evil

Armor Class 16
Hit Points 21 (4d8 + 3)
Speed 40 ft.

STR 12 ( +1 )
DEX 16 ( +3 )
CON 12 ( +1 )
INT 3 ( -4 )
WIS 13 ( +1 )
CHA 6 ( -2 )

Skills Athletics +4, Insight +4, Perception +4, Stealth +6
Senses passive Perception 14
Languages -

Keen hearing and smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing and smell.

Pack tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Bio:

Personality: I’m dauntless in the face of adversity.

Ideal: Chains are meant to be broken, as are those who would forge them.

Bond: The ranger who travels with me is a beloved companion for whom I would gladly give my life.

Flaw: I howl at the moon every night.

Rahnulf

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